Updates1 min read
CS2 Update, August 3, 2026: grenade geometry fix and map scripting additions
by skins.inc Team
GAMEPLAY
- Fixed a case where grenades could be thrown through level geometry.
MAPS
Cache
- Fixed various gaps in the map.
- Fixed collision in various spots across the map.
- Fixed flickering on some assets.
- Removed a boost spot in Outside A.
Shelter
- Updated to the latest version from the Community Workshop (Update Notes).
MAP SCRIPTING
- Added
Instance.TracePlayer. - Added
Instance.OnWeaponPickup. - Added
Instance.OnBombExplode. - Added
Instance.SpawnGrenadeProjectile. - Added
droppertoInstance.OnWeaponDropevent. - Added
hitEntitytoInstance.OnGrenadeBounceevent. - Added
normaltoInstance.OnGrenadeBounceevent. - Added
CSGrenadeProjectileBase.GetGrenadeType. - Added
CSGrenadeProjectileBase.GetThrower. - Added
CSGrenadeProjectileBase.Detonate. - Added
CSPlantedC4.IsBombsiteA. - Added
CSPlantedC4.IsBombsiteB. - Added
CSPlantedC4.GetPlanter. - Added
CSPlantedC4.GetDefuser. - Added
CSPlantedC4.IsActive. - Added
CSPlantedC4.IsExploded. - Added
CSPlantedC4.IsDefused. - Added
CSPlantedC4.GetPlantTime. - Added
CSPlantedC4.GetExplodeTime. - Added
CSPlantedC4.GetDefuseStartTime. - Added
CSPlantedC4.GetDefuseFinishTime. - Added
CSPlayerPawn.HasDefuser. - Added
CSPlayerPawn.SetHasDefuser. - Added
CSGrenadeTypeenum. - Fixed a bug where
Instance.RegisterCheatCommandwould not work on script reload. - Deprecated
bouncesfromInstance.OnGrenadeBounceevent.
Source: Official Announcement