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CS2 Update, August 3, 2026: grenade geometry fix and map scripting additions

作者 skins.inc Team

GAMEPLAY

  • Fixed a case where grenades could be thrown through level geometry.

MAPS

Cache

  • Fixed various gaps in the map.
  • Fixed collision in various spots across the map.
  • Fixed flickering on some assets.
  • Removed a boost spot in Outside A.

Shelter

  • Updated to the latest version from the Community Workshop (Update Notes).

MAP SCRIPTING

  • Added Instance.TracePlayer.
  • Added Instance.OnWeaponPickup.
  • Added Instance.OnBombExplode.
  • Added Instance.SpawnGrenadeProjectile.
  • Added dropper to Instance.OnWeaponDrop event.
  • Added hitEntity to Instance.OnGrenadeBounce event.
  • Added normal to Instance.OnGrenadeBounce event.
  • Added CSGrenadeProjectileBase.GetGrenadeType.
  • Added CSGrenadeProjectileBase.GetThrower.
  • Added CSGrenadeProjectileBase.Detonate.
  • Added CSPlantedC4.IsBombsiteA.
  • Added CSPlantedC4.IsBombsiteB.
  • Added CSPlantedC4.GetPlanter.
  • Added CSPlantedC4.GetDefuser.
  • Added CSPlantedC4.IsActive.
  • Added CSPlantedC4.IsExploded.
  • Added CSPlantedC4.IsDefused.
  • Added CSPlantedC4.GetPlantTime.
  • Added CSPlantedC4.GetExplodeTime.
  • Added CSPlantedC4.GetDefuseStartTime.
  • Added CSPlantedC4.GetDefuseFinishTime.
  • Added CSPlayerPawn.HasDefuser.
  • Added CSPlayerPawn.SetHasDefuser.
  • Added CSGrenadeType enum.
  • Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.
  • Deprecated bounces from Instance.OnGrenadeBounce event.

Source: Official Announcement