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CS2 Update, September 9, 2026: Cache fixes and map scripting changes

作者 skins.inc Team

MAPS

Cache

  • Fixed various gaps in the map.
  • Fixed a wallbang spot on B site.
  • Added a missing competitive CT spawn point.
  • Added additional T spawn points.

MAP SCRIPTING

  • Reworked CSPlayerCamera:
    • Renamed it to CustomPlayerCamera.
    • Added GetPlayer, GetMode, SetMode, and SetFollowConfig.
    • Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.
  • Added an observable property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.
  • Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.
  • Added top-level custom_hud_layout classes driven by client state:
    • HUD_BUYMENU_VISIBLE
    • HUD_SCOREBOARD_VISIBLE
  • custom_hud_layout now always draws on top of the base HUD.

MISC

  • Chat is now encrypted in demo files using the same rules as CS:GO:
    • Team chat is no longer readable when playing back demo files.
    • Global chat is only readable in demo files when played back via the in-game Watch UI.

Source: Official Announcement